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A downloadable game for Windows, macOS, and Linux

Download NowName your own price

(Updated yearly or so with a DLC set of newhalf witches - last free update on 15th April 2022 by adding audio - 7 Newhalf Witches - next paid DLC is coming around June 2022)

~The game contains a lot of NSFW content, including: futa, femboys, sissies~

(All characters are above 25 years old, most futa witches are 35+ years old)

(Warning, if the game crashes it could be because of the old save file, that must be deleted, called progress.json)

C:\Users\<username>\AppData\Roaming\Godot\app_userdata\Newhalf witches of Fteria/progress.json

Now that u know where the save file is, u can edit it and have everything unlocked, u hacker (just change "level_1":false to "level_1":true)

1st paid DLC, the newhalf winter patron:

https://vaasko.itch.io/newhalf-witches-of-fteria-winter-patron-extension

2nd paid DLC, the newhalf summer patron:

https://vaasko.itch.io/newhalf-witches-of-fteria-summer-patron-extension

Check out my other futa games:  https://vaasko.itch.io

Newhalf witches of Fteria is a a run and gun action game heavily focused on boss battles, the witches. The game has 2 parts: 

-the game where u fight Newhalf witches to acquire their essence in order to cure your girlfriend, who was cursed to become a Newhalf as well

-the story, where you meet the potential girlfriends and choose one (currently on pause, there won't be any story for a while, the story is available now in any build)

Can you collect enough Newhalf witches' essence to cure your girlfriend from being cursed to become a newhalf or succumb to the lust of pleasing the newhalf witches?

There are 3 types of witches:

  • the normal ones, that belong to a patron witch who gives them powers
  • the patron witch, also called an alpha witch, who controls other 4 witches, gives them powers and protects them. She also has a theme, that the 4 witches under her command follow (the Rose patron will be the 1st)
  • dark witches, are newhalves that lived for so long that they no longer have feelings or emotions and are extremely powerful


The game has 2 naughty scenes with every witch: one when u get defeated by a witch and one after u defeat her that can be accessed in the Gallery at any time.


StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 3.0 out of 5 stars
(27 total ratings)
AuthorVaasko
GenrePlatformer
Made withGodot, Krita, GIMP
Tags2D, Adult, dickgirl, Erotic, futa, Hand-drawn, NSFW, sissy, Transgender
Average sessionA few seconds

Download

Download NowName your own price

Click download now to get access to the following files:

Fteria latest Windows.zip 327 MB
Fteria latest version with audio - Linux.zip 278 MB
Fteria latest Mac version.zip 277 MB
Fteria v01g fixed.zip 272 MB
Fteria v01g.zip 272 MB
Fteria v01f.7z 159 MB
Fteria v01e c0b.7z 150 MB
Fteria v01e c0b.zip 216 MB
Fteria v01d.7z 135 MB
Fteria v01c.zip 151 MB

Development log

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Comments

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(1 edit)

im stuck on the starting screen

I cant get this to run, it might just be my pc. its pretty old

what are ur specs?

32 bits :c

Is there sound for the game? I downloaded the "V01g fixed" file but no sound seems to be coming through. There is an "Ambient Sound" setting in the game, but I can't even hover over it.

(1 edit)

There're sounds in the game now

Deleted post
(1 edit)

https://www.patreon.com/vaasko 

(1 edit)

this game needs a lot of work...

This comment says nothing, what do u mean? Give me constructive criticism

(1 edit) (+1)

The whole art of the game needs to be polished, right now it looks very sharped and poorly worked.

Thank u for elaborating. My foundation in drawing is not that strong so I am heavily dependent on references for now

Are you doing an Android version

I will look into it, but I think it would require some work so it's not my priority

Is there a roadmap for this project? What is the goal here? Have you planned and mapped it out yet? Not trying to sound rude or anything, just wondering. It most likely is your first attempt at game development, so respects to that.

I generally think that the most important thing in the process of creating a game, is to know what you want to make. Then start focusing on the gameplay aspect and making sure that the mechanics are just right. It is very important in a game where the gameplay features more than just pointing and clicking with your mouse, that it gives off a smooth and satisfying feel, and works as intended. Most of the time, it might just be the format of gameplay that doesn't particularly give a responsive result.

I don't necessarily have a particular point in this comment, other than that I think brainstorming and thorough planning of a project is what makes or breaks a game in the end.

As for your game project as it stands now, it isn't bad. If you are serious about this, then keep going and keep improving. You definitely got the creativity for it. And to be honest, in my humble opinion, I think art/graphics comes in second when creating a game. If the game has good gameplay and a satisfying format, then the quality of the art isn't as important to me. Always good to find a perfect balance between quality and quantity. At least, that is what I think.

Anyways, good luck with your project, and keep going. Cheers!

(+1)

Thank you for the insightful comment. It got me thinking, by only doing this project I can only learn about 2D games, 2D art and some storytelling. But nothing about 3D games.

Therefore, starting from the next month, I will start working on a 3D game as well.

As for this game, Fteria, I will be adding a new witch boss fight and some story every 2 months. I have a specific ending for the story, but for the boss fights, I could make those indefinitely.

Glad I could be of any help. Just like any profession or hobby, it takes time and effort to learn it. I hope you find joy in what you do, and I will be sure to check your upcoming projects as well. 

I know for a fact 3D can be a bit more difficult, considering all the models and stuff. Just take your time and don't feel like you have to rush something out for the sake of it. It is important to have fun making games, and have it not feel like a daily chore.

Just keep on going forward, and keep a positive attitude along while improving. A happy mind is a peaceful mind. Cheers!

(+1)

Great game can't wait to see where it goes

(+5)

There are A LOT of bugs. Gameplay is super hardcore, 1 shot on us but like 1000 for the enemy?! Why can't we have the same cloth removal mechanics for HP?, Could have Mouse interaction for the menus, gets stuck after interaction scenes even for gallery.

Artwork is there, but the game aspect is super rage-y.
You need to seriously work on the game flow.
I'm trying to help with this critique btw, you have a good start here.

(+1)

Great constructive criticism:

-I was planning on adding clothes removal as HP indicator (3 hits before game over)

-for getting stuck, all the scenes respond to the Escape key, either by going to previous scene or showing a menu

-a boss stage has 9 hits on health, while the animation for the next stage is played the boss takes no damage, so to defeat a boss you need to pass the 3 stages so the health is at least 27 hits

-for bugs I am only aware of the dash frame remaining instead of idle

-for game flow I could minimize the boss's attack timing